### *** v.3.7.9 RC13 **** * Added Exclude Caster from effect toggle to the feature effect nodes. When active, the caster will not be added to the target list even if the caster is selected manually or covered by a game template. * Added fall back export which should handle unresolved encrypted content. * Removed debugging lines from broadcast and elsewhere in prep for final release. * Fixed issue with map ping mode persisting when other modes were selected. Ping mode is now canceled when a mode with a map instrument is activated. This includes attacking or targeting with map templates in addition to entering any other top menu mode such as Fog of War, Tile or Ruler. * Added re-broadcast to GM for map-pings and changed the ping shape to a circle rather than a rounded rectangle * Added toggle to enable the active creature mouse reticle. This tool will be expanded to provide context based actions for a selected creature as we move forward. In the meantime, it is an interesting visualization of the mouse and map update speed/response times. * Added checks to prevent recalculation of light when the light hasn't moved. * Fixed issue with lights not redrawing on window size change for both fullscreen and windowed modes. * Updated login procedure to include retries and connection cycling. * Updated ownership to auto-assign ownership to the GM when an assigned player isn't available * Myriad minor bug cleanup and log updates.